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Found 2 results

  1. Jordy

    Doomscape Beginners Guide

    This is Jordy's guide to being new here at doomscape, I hope it helps and you enjoy it I will be keeping this guide basic and simple as I have never made a guide before and this will be my first Step one when you begin you will choose your game mode Regular, fast xp Legend, slower xp but 7.5% bonus xp Ironman, doesn't have access to shops so increased difficulty Deadman, everything gets reset when you die (In my opinion most difficult) Step two, Training Training is the next crucial step towards becoming a strong doomscape player!! I recommend you decide what combat style you want to use first Melee,Range,Magic It is also recommended you go to pikkupstix and get 2 to 3 spirit wolf pouches You can then use the wolf pouches as you train to train summoning (at 85 you get a mini me) When you feel you are ready say ::train This will take you to rock crabs! level 13 low def tier monsters I recommend you train here until you have a fairly high combat level Step three Giant skeletons/hill Giants The next step I Recommend is to kill hill giants and collect their bones to train your prayer Once you have gathered enough bones you can press the prayer icon in the skills tab to teleport you to an alter Use your big bones in a un noted format on the alter to gain bonus xp instead of burying once you hit around 45 prayer you're ready for the money making step. the final step Collect prayer pots around 4/5 and a spade you can get them from general store use ::barrows to teleport to barrows Dig around the chest while protecting from magic and kill the ahrims every ten kills you will get access to the chest and get a guaranteed barrows item sometimes they even drop on the floor, then you have the choice of alching them for money or keeping them to use in combat this is the most efficient way of training and making money I feel, don't forget to use your summoning
  2. Bepis

    Summoning Guide + Mini-Me Guide

    Welcome, to summoner's rift! This is a guide for the Summoning skill that will take you from "I'm too young to die" to "Hurt me plenty"* This will be a long read, so grab a snack! Getting started: > You should start training Summoning the second you decide to train your combat skills. < Type "::shops" and talk to Pikkupstix, the man with the Summoning skillcape. By talking to Pikkupstix you will acces the "Summoning Store". From the Summoning Store you can purchase pouches. In order to summon a familiar, you need only right click the pouch and click Summon - No charms are needed. Start off by purchasing the first scroll - Spirit Wolf Pouch. A good place to start training yourself and your familiar, is at "::train" - Rock Crabs. Many players complain that the Summoning skill takes time, but the main reason is because they start too late. If you start training Summoning along with your Combat skills, it's a walk in the park to reach 85. How does it work? Summoned familiars act as your bodyguard - If you are attacked by an NPC, it will retaliate. The more damage your familiar deals - the more XP you will receive. The more XP you receive - the higher your Summoning level will become The higher your Summoning level becomes - You'll be able to summon even stronger familiars Since the pouches from the Summoning store are so cheap, you should always strive to use the strongest familiar available! Here are the requirements for the familiars of the Summoning Store: Familiar facts / tools: Your familiar will not expire when summoned, even when you log off, it will be there when you sign in. If your familiar dies in combat, you can summon a new one with another pouch instantly. If your familiar is too far away from you, it will automatically teleport to your location - If not, use the "Call Follower" button: - If your familiar DOES NOT follow you upon teleporting - Relog. This will fix the issue. If you wish to dismiss your familiar, click on the "Dismiss Familiar" button: Your familiar can only retaliate on NPCs attacking you if you're in a multi-combat zone: The tools mentioned above are accessible through the Summoning tab (Bottom left) Good places to train: Since familiars can only be of assistance in multi-zones, here are some good places to train Summoning. Rock Crabs [Peaceful] (Click on a combat skill -> Rock Crabs) Bandits [Hostile] (Click on a combat skill -> Bandit Camp) Monkey Guards [Hostile] (Click on a combat skill -> Monkey Guards) Zombie Monkeys [Peaceful] (Click on the teleportation options -> PvMZones -> Zone 3) Ice Trolls [Hostile] (Click on a combat skill -> Luminicient Icefiend) Didn't you forget something important Bepis? Is this all there is to DoomScape's Summoning system? No way it is! We're getting to the best part now! The legendary . . . Mini-Me Familiar Requirements: 85 Summoning OR [$]Ultimate Donator Introduction: You should think of your "Mini-Me" not as a familiar, but as the name implies, a mini version of yourself. Your mini-me is a familiar that has the ability to: Wear armour Use Melee / Ranged / Magic Use Prayers Eat food Level up With these abilities, it makes him a perfect addition! With a Mini-Me you may be able to solo difficult enemies such as bosses. You summon your Mini-me by clicking on the "Call Follower" button. Your familiar will then appear as a cloned version of yourself (Completely unarmed & Level 3) Your Mini-Me will have the name "Mini Mini xxxx xx" The first 4 x's being the first 4 characters of your name, and the second x's being a random double digit number: Guide: Food: You can add up to 28 Cooked fish to your Mini-Me's inventory. When your Mini-Me consumes a fish, there's space for one more. Your Mini-Me will automatically eat the fish when at <50% HP. Prayer: You can train your Mini-Me's prayer level by using Bones on him (Up to 5 at a time). You can activate your Mini-Me's prayer spells with the commands: - "::pmelee, ::pmage, ::prange, ::pturmoil & ::psoulsplit" You can disable the prayer spell by typing the command once more. Your Mini-Me replenishes prayer points when you pray at an altar. Armour: Your Mini-Me can equip ANY armour as long as he meets the requirement. Mini-Me will equip the item when you use it on him. To withdraw the item you must use another item on him. (Unequipping your mini-me isn't possible) Your Mini-Me isn't able to use the Toxic Blowpipe , New Crystal Bow & Hand Cannon . Leveling up: Levling up your Mini-Me works the same way as you would level up yourself. The more damage your Mini-Me deals, the more XP he will receive in the Attack style that you've chosen. Just like a regular familiar, the more damage your Mini-Me deals, the more Summoning XP you get. - This makes AoE magic a good way to train Summoning. Toolbox: You acces your Mini-Me's toolbox by clicking on the "Attack Claw": - It will open this interface: The first option "Attack" will make your Mini-Me Aggressive, attacking any nearby NPC. The second option "Attack style" will let you choose what skill your Mini-Me will train. - It will open this interface: The third option "Combat Stats" will let you check the current stats of your Mini-Me. - It will open this information window: (As you can see, the skills of a Mini-Me can also level beyond 99 -> 120) - It will also let you check the current equipment bonuses of your Mini-Me. The fourth option "Toggle Prayer" doesn't work. To toggle prayers use the previously mentioned "::pmelee" etc. Magic: For your Mini-Me to use magic, use the desired spell on your Mini-Me. Have at least 100 Spell casts of the spell in your inventory. Example: - In order for your Mini-Me to cast "Wind Blast" which requires 3 Air Runes and 1 Death rune, keep 300 Air runes and 100 Death runes in your inventory. The runes will be consumed. When your Mini-Me has cast all 100 spells you must use a spell on him again. Slayer: Unlike other familiars, your Mini-Me has the ability to fight NPCs even though it isn't a Multi-Zone. By using the "Attack" Command, you'll put your Mini-Me in a frenzy. - Utilise this by having him Solo kill monsters from your Slayer task, as shown on this photo. Even when your Mini-Me deals 100% of the damage to an NPC, you will still get Slayer xp and the loot. This means that you can grind the slow skill, Slayer, at a much faster pace. Two birds with one stone! Feel free to ask any questions regarding Summoning or anything else. You may also leave feedback so that I can improve and make better guides in the future Thank you for reading! ~ Bepis
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